Manhattan-norm ball (Ball1)
LazySets.Ball1Module.Ball1
— TypeBall1{N, VN<:AbstractVector{N}} <: AbstractCentrallySymmetricPolytope{N}
Type that represents a ball in the 1-norm (also known as the Manhattan norm). The ball is also known as a cross-polytope.
It is defined as the set
\[\mathcal{B}_1^n(c, r) = \{ x ∈ ℝ^n : ∑_{i=1}^n |c_i - x_i| ≤ r \},\]
where $c ∈ ℝ^n$ is its center and $r ∈ ℝ_+$ its radius.
Fields
center
– center of the ball as a real vectorradius
– radius of the ball as a scalar ($≥ 0$)
Examples
The unit ball in the 1-norm in the plane:
julia> B = Ball1(zeros(2), 1.0)
Ball1{Float64, Vector{Float64}}([0.0, 0.0], 1.0)
julia> dim(B)
2
We evaluate the support vector in the North direction:
julia> σ([0.0, 1.0], B)
2-element Vector{Float64}:
0.0
1.0
Operations
LazySets.API.center
— Methodcenter(B::Ball1)
Return the center of a ball in the 1-norm.
Input
B
– ball in the 1-norm
Output
The center of the ball in the 1-norm.
LazySets.API.constraints_list
— Methodconstraints_list(P::Ball1)
Return the list of constraints of a ball in the 1-norm.
Input
B
– ball in the 1-norm
Output
The list of constraints of the ball.
Notes
In $n$ dimensions there are $2^n$ constraints (unless the radius is 0).
Algorithm
The constraints can be defined as $d_i^T (x-c) ≤ r$ for all $d_i$, where $d_i$ is a vector with elements $1$ or $-1$ in $n$ dimensions. To span all possible $d_i$, the function Iterators.product
is used.
Base.rand
— Methodrand(::Type{Ball1}; [N]::Type{<:Real}=Float64, [dim]::Int=2,
[rng]::AbstractRNG=GLOBAL_RNG, [seed]::Union{Int, Nothing}=nothing
)
Create a random ball in the 1-norm.
Input
Ball1
– type for dispatchN
– (optional, default:Float64
) numeric typedim
– (optional, default: 2) dimensionrng
– (optional, default:GLOBAL_RNG
) random number generatorseed
– (optional, default:nothing
) seed for reseeding
Output
A random ball in the 1-norm.
Algorithm
All numbers are normally distributed with mean 0 and standard deviation 1. Additionally, the radius is nonnegative.
LazySets.API.reflect
— Methodreflect(B::Ball1)
Concrete reflection of a ball in the 1-norm B
, resulting in the reflected set -B
.
Input
B
– ball in the 1-norm
Output
The Ball1
representing -B
.
Algorithm
If $B$ has center $c$ and radius $r$, then $-B$ has center $-c$ and radius $r$.
LazySets.API.vertices_list
— Methodvertices_list(B::Ball1)
Return the list of vertices of a ball in the 1-norm.
Input
B
– ball in the 1-norm
Output
A list containing the vertices of the ball in the 1-norm.
Notes
In $n$ dimensions there are $2n$ vertices (unless the radius is 0).
Base.:∈
— Function∈(x::AbstractVector, B::Ball1, [failfast]::Bool=false)
Check whether a given point is contained in a ball in the 1-norm.
Input
x
– point/vectorB
– ball in the 1-normfailfast
– (optional, default:false
) optimization for negative answer
Output
true
iff $x ∈ B$.
Notes
The default behavior (failfast == false
) is worst-case optimized, i.e., the implementation is optimistic and first computes (see below) the whole sum before comparing to the radius. In applications where the point is typically far away from the ball, the option failfast == true
terminates faster.
Algorithm
Let $B$ be an $n$-dimensional ball in the 1-norm with radius $r$ and let $c_i$ and $x_i$ be the ball's center and the vector $x$ in dimension $i$, respectively. Then $x ∈ B$ iff $∑_{i=1}^n |c_i - x_i| ≤ r$.
Examples
julia> B = Ball1([1.0, 1.0], 1.0);
julia> [0.5, -0.5] ∈ B
false
julia> [0.5, 1.5] ∈ B
true
LazySets.API.ρ
— Methodρ(d::AbstractVector, B::Ball1)
Evaluate the support function of a ball in the 1-norm in the given direction.
Input
d
– directionB
– ball in the 1-norm
Output
Evaluation of the support function in the given direction.
Algorithm
Let $c$ and $r$ be the center and radius of the ball $B$ in the 1-norm, respectively. Then:
\[ρ(d, B) = ⟨d, c⟩ + r ‖d‖_∞.\]
LazySets.API.σ
— Methodσ(d::AbstractVector, B::Ball1)
Return the support vector of a ball in the 1-norm in the given direction.
Input
d
– directionB
– ball in the 1-norm
Output
The support vector in the given direction.
LazySets.API.translate!
— Methodtranslate!(B::Ball1, v::AbstractVector)
Translate (i.e., shift) a ball in the 1-norm by the given vector, in-place.
Input
B
– ball in the 1-normv
– translation vector
Output
The in-place translated ball in the 1-norm.
Algorithm
We add the vector to the center of the ball.
Notes
See also translate(::Ball1, ::AbstractVector)
for the out-of-place version.
Undocumented implementations:
Inherited from LazySet
:
area
complement
concretize
constraints
convex_hull
diameter
eltype
eltype
rectify
singleton_list
surface
vertices
affine_map
exponential_map
is_interior_point
- [
linear_map
](@ref linear_map(::AbstractMatrix, ::LazySet) norm
radius
sample
translate
cartesian_product
≈
==
isequivalent
⊂
minkowski_difference
Inherited from AbstractPolyhedron
:
Inherited from AbstractPolytope
:
Inherited from AbstractCentrallySymmetricPolytope
: